Friday, June 16, 2017

Mobile Apps- Unit 6

This week my Google Alerts brought me to an awesome article on the Voice of America Learning English website. I really enjoyed the site because it provided a glossary of terms in the article and offered the user an audio version. The article shares a helpful quick guide to language learning mobile apps. 

The article covered a story about how two college professors, one at Columbia University and one at Hostos Community College, are using mobile apps to make for better language learning. They both stated that their students were experiencing improvements in their language skills. Students were able to learn and use new words easier after engaging with interactive mobile apps such as Quizlet, QR Codes, Socrative, and Evernote. I've used three of the four technologies and they have proven to enhance the learning experience for my students. Both professors shared that their students improved their ability to remember information because they are interacting with language in a different way. The students are becoming more actively involved in the learning process because they are not just listening to the teacher. Using a variety of mobile apps helps these professors motivate their students and they are seeing increased confidence, participation, and success. The best part is that using mobile apps makes it easy to meet the needs of all students at any level, whether they are working in a group or individually. 

Quizlet

  • Helps students learn new words through flashcards
  • Master language with spelling quizzes and pronunciations
  • Test knowledge with interactive games
  • Search through millions of topics
QR Codes
  • Students can scan in real-world materials right from their mobile devices
  • Teachers can control access to content
  • Adds colors, images, and videos
Evernote
  • Students can create, store, and share notes, images, or recordings
  • Students can collaborate
  • Teachers can assign reflections as homework
  • Teachers or classmates can respond
Socrative
  • Individual or team settings
  • Space Race adds a fun and engaging side to learning content
  • Teachers can assign exit tickets to check for understanding
  • Share answers and question data to identify strengths and weaknesses

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